Monday, October 6, 2008

Adding to Quirkiness

So you've got a pile of quirks. Well, what do they mean? Who cares?

Think about portraying your character. How are you seeing this done? In film? On paper? In a game? How you're handling your character makes a difference here.

I'm going to use the example of someone that fidgets. If you're doing this on paper, you need to refer to the fidgeting - but you need to do it in a way that doesn't make the reader scream "I know already!" That can be tricky. If you're doing it on film, the person needs to fidget, but not to the point that they're relabeled "the fidgeter" regardless of their character's name. Etc.

Writing prompt: try to write a scene in which the person's quirk is visible but not obnoxious.

No comments: